|Posted by azmulder4 on November 2, 2014 at 1:15 AM|
CAPTAINS LOG 11.01.14
HOUSE RULE: SPECIAL MANEUVER COMAT SPEED BURST
The Combat Speed Burst Maneuver is a special starship action which allows a player to increase the difficulty on an attack role by allowing the defending player to instanteously increase the range between engaged ships during combat. When used the defending player may move up to 6 hex spaces (60,000 Miles / KM) in any single direction the ship is facing during a combat round in additional to the normal nuclear drive range of 30,000 Miles / KM per round. The maneuver costs 5 EU to attempt and may only be attempted once per day without damage.
How It Works:
In conducting this special combat maneuver a starship uses its hyperdrive momentarily to warp a very short distance forward in normal space / time. Any Fire Control Officer contributing their bonus to the attack will have to make a skill check as the doppler effect from the ship's combat speed burst may make it appear to be in two places at once for an mere instant during the maneuver.